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Glossaries

Low Fidelity

What is Low Fidelity in User Research?

Low fidelity in user research refers to a simple, basic representation of a design or concept that focuses on core functionality rather than detailed aesthetics. It's a quick and cost-effective way to test ideas and gather user feedback early in the design process.

Synonyms: Lo-fi, Low-fi, Rough prototype, Basic mockup, Simple sketch

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Why Low Fidelity is Important in User Research

Low fidelity prototypes and designs play a crucial role in the user research process. They allow researchers and designers to quickly test ideas, gather feedback, and iterate on concepts without investing significant time or resources. This approach helps identify major usability issues early, saving both time and money in the long run.

How Low Fidelity is Used in User Research

Low fidelity techniques are typically employed in the early stages of the design process. Researchers use methods such as paper sketches, wireframes, or simple digital mockups to present core functionality and layout ideas to users. These basic representations help focus feedback on the overall concept and user flow, rather than getting bogged down in visual details.

Examples of Low Fidelity in User Research

  1. Paper prototypes: Hand-drawn sketches of user interfaces
  2. Basic wireframes: Simple digital outlines of page layouts
  3. Storyboards: Sequential sketches illustrating user journeys
  4. Lo-fi clickable prototypes: Basic interactive digital mockups

Frequently Asked Questions

  • What's the difference between low fidelity and high fidelity?: Low fidelity designs are basic and focus on core functionality, while high fidelity designs are more polished and include detailed visual elements.
  • When should I use low fidelity prototypes?: Use low fidelity prototypes early in the design process to quickly test ideas and gather initial user feedback.
  • Can low fidelity prototypes replace high fidelity testing?: While low fidelity prototypes are valuable for early testing, high fidelity prototypes are still necessary for more detailed usability testing and final design refinement.
  • How do users respond to low fidelity designs?: Users often feel more comfortable providing honest feedback on low fidelity designs, as they appear less "finished" and more open to change.
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