An avatar in user research is a visual representation or character that represents a specific user type or persona, helping researchers and designers better understand and empathize with their target audience.
Synonyms: User Representation, Persona Icon, Character Profile, User Archetype
Avatars play a crucial role in user research by providing a tangible and relatable representation of user personas. They help teams:
Researchers and designers use avatars in various ways throughout the user research process:
Avatars can take many forms, depending on the project and target audience:
What's the difference between an avatar and a persona in user research?: An avatar is a visual representation of a user, while a persona is a detailed description of a user type. Avatars are often used to illustrate personas.
How detailed should an avatar be in user research?: The level of detail depends on the project needs. Some avatars are simple icons, while others are highly detailed illustrations or photos.
Can avatars introduce bias in user research?: Yes, if not carefully designed. It's important to create diverse and inclusive avatars that accurately represent your user base without reinforcing stereotypes.
How many avatars should be created for a user research project?: The number of avatars typically corresponds to the number of user personas identified in the research, usually ranging from 3 to 7 for most projects.